Aura
Aura mechanic
Last updated
Aura mechanic
Last updated
The Aura Mechanic creates dynamic, particle-based visual effects around the player, triggered by specific items. Auras are customizable through formulas and particle types, allowing for a wide variety of effects like rings, spirals, hearts, or custom shapes. These effects can be used for decorative or gameplay purposes, adding an immersive visual layer to the player's experience.
Aura mechanic works on held item and items in armor slots!
Available variables: x
, y
, z
, angle
, angle2
,yaw
, pitch
, Math_PI
Addition (+
): Adds two numbers. Example: 2 + 2
.
Subtraction (-
): Subtracts the second number from the first. Example: 2 - 2
.
Multiplication (*
): Multiplies two numbers. Example: 2 * 2
.
Division (/
): Divides the first number by the second. Example: 2 / 2
.
Exponential (^
): Raises the first number to the power of the second. Example: 2 ^ 2
.
Unary minus/plus (-
/ +
): Negates or keeps the sign of a single number. Example: +2 - (-2)
.
Modulo (%
): Returns the remainder of the division of the first number by the second. Example: 2 % 2
.
abs
: Absolute value.
acos
: Arc cosine.
asin
: Arc sine.
atan
: Arc tangent.
cbrt
: Cube root.
ceil
: Round up.
cos
: Cosine.
cosh
: Hyperbolic cosine.
exp
: Exponential (e^x
).
floor
: Round down.
log
: Natural logarithm.
log2
: Base-2 logarithm.
log10
: Base-10 logarithm.
sin
: Sine.
sinh
: Hyperbolic sine.
sqrt
: Square root.
tan
: Tangent.
tanh
: Hyperbolic tangent.
signum
: Signum.