Block Populators
Populate your worlds with CustomBlocks or Furnitures!
Flowers Populator Example
With Block Populators you can simply populate your world with for eg. flowers:
# Example
sword_flower: # nexo item id
iterations: 5
worlds: [ world ]
maxY: 120
minY: 20
biomes: [ PLAINS, BIRCH_FOREST ]
chance: 1
air_only: true # Replace Air only
place_on: [ GRASS_BLOCK ]
Ore Populator Example
Create custom ores in veins!
# Example
ruby_ore:
iterations: 10
worlds: [ world ]
maxY: 20
minY: 0
biomes: [ ]
chance: 0.4
replace: [ STONE, DEEPSLATE ]
vein_size: 5
cluster_chance: 1
Place below - Icicles
# Example made by Phil (discord: voogle)
icicle:
iterations: 50
worlds: [ world ]
maxY: 150
minY: 61
biomes: [ SNOWY_TAIGA, SNOWY_BEACH, SNOWY_SLOPES, SNOWY_PLAINS ]
chance: 1
air_only: true # Replace Air only
place_below: [ SPRUCE_LEAVES, OAK_LEAVES ]


# custom_block: # The unique ID of a Nexo custom block or Nexo furniture item to be placed.
# iterations: 50 # Number of placement attempts per chunk. Higher numbers increase the chance of generating the block.
# worlds: [ world ] # List of worlds where the custom block can spawn. Example: [ world, world_nether, world_the_end ].
# maxY: 50 # Maximum Y-level where the custom block can spawn within the chunk.
# minY: 20 # Minimum Y-level where the custom block can spawn within the chunk.
# biomes: [ SWAMP ] # List of biomes where the custom block can spawn. Use an empty list `[]` for all biomes.
# chance: 0.2 # Probability of the custom block spawning in the chunk. Value ranges from 0.0 (never) to 1.0 (always).
# replace: # List of block types that the custom block can replace. Leave empty if not replacing any blocks.
# - STONE # Example: Replaces STONE blocks during generation.
# place_on: [ STONE ] # Optional: List of block types that the custom block can be placed on. Overrides `replace` if provided.
# place_below: [ STONE ] # Optional: List of block types that the custom block can be placed below. Overrides `replace` if provided.
# air_only: false # Optional: Replace Air only (for place_on and place_below).
# vein_size: 5 # Optional: Maximum number of blocks in a vein. Set to 0 for single block placement. Default: 0.
# cluster_chance: 0.8 # Optional: Probability of cluster (vein) formation within the chunk. Defaults to 0.0 for no clustering.
Last updated