Repair

Repair mechanic.

The Repair Mechanic allows players to repair damaged items in their inventory using a specific repair item. The repair process consumes the repair item while restoring a portion of the durability of the damaged item. The amount of durability restored is determined by the repair ratio defined in the mechanic configuration.

ratio OR fixed_amount option is required!

One-time Repair item stackable

# Example

repair_tool:
  material: PAPER
  itemname: <blue>Repair tool
  Mechanics:
    repair:
      ratio: 0.5         # Percentage of durability restored, relative to the item's current damage.

One-time Repair item unstackable

# Example

repair_tool:
  material: PAPER
  itemname: <blue>Repair tool
  Components:
    max_stack_size: 1
  Mechanics:
    repair:
      fixed_amount: 50         # Amount of durability restored.

Reusable Repair item unstackable

# Example

repair_tool:
  material: PAPER
  itemname: <blue>Repair tool
  Components:
    max_stack_size: 1
    durability: 50       # 50 uses
  Mechanics:
    repair:
      ratio: 0.5         # Percentage of durability restored, relative to the item's current damage.

Whitelist and Blacklist

# Example

repair_tool:
  material: PAPER
  itemname: <blue>Repair tool
  Components:
    max_stack_size: 1
    durability: 50       # 50 uses
  Mechanics:
    repair:
      ratio: 0.5         # Percentage of durability restored, relative to the item's current damage.
      whitelist:
      - DIAMOND_AXE
      - forest_sword
      blacklist:
      - forest_axe
      - DIAMOND_SWORD

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